Update 1 and Future Update Plans
The first update to Super QuickHook was submitted last Monday, June 21st. It should be hitting the App Store any time now. The update includes 4 new levels, new hats, new secrets, tweaks, bugfixes, and more.
OpenFeint Saves are in this Update. You'll be able to back up your save in case of data loss, and also use it to transfer your progress between devices. We plan on adding a couple more OpenFeint features in the future.
We removed the developer score requirements to unlock levels. To unlock the next level, all you need to do is beat the previous level. The only major exception is the first nightmare level, which now requires a score of 2000 in Avalanche Mode to beat. This is a much better way to make sure that people are ready for the extra difficulty. The requirement to get 2000 in Avalanche to unlock Burn Alley was a bug, and was completely not intended.
This first big update is just a sign of things to come. As soon as this update hits the App Store, we'll be able to quickly submit our second update. This will add more content to the game. In the third update, we plan on adding a new chase-style mode called Eruption mode.
After the third update, our frantic update pace will slow down a bit. We'll be using the extra time to work on a massive fourth update. This update will be a surprise until it's almost out. I can say that it will add an entirely new gameplay style to the game, one that can enjoyed by players of all skill levels.
Labels: Super QuickHook