Friday, June 25, 2010

Update 1 and Future Update Plans


The first update to Super QuickHook was submitted last Monday, June 21st. It should be hitting the App Store any time now. The update includes 4 new levels, new hats, new secrets, tweaks, bugfixes, and more.

OpenFeint Saves are in this Update. You'll be able to back up your save in case of data loss, and also use it to transfer your progress between devices. We plan on adding a couple more OpenFeint features in the future.

We removed the developer score requirements to unlock levels. To unlock the next level, all you need to do is beat the previous level. The only major exception is the first nightmare level, which now requires a score of 2000 in Avalanche Mode to beat. This is a much better way to make sure that people are ready for the extra difficulty. The requirement to get 2000 in Avalanche to unlock Burn Alley was a bug, and was completely not intended.

This first big update is just a sign of things to come. As soon as this update hits the App Store, we'll be able to quickly submit our second update. This will add more content to the game. In the third update, we plan on adding a new chase-style mode called Eruption mode.

After the third update, our frantic update pace will slow down a bit. We'll be using the extra time to work on a massive fourth update. This update will be a surprise until it's almost out. I can say that it will add an entirely new gameplay style to the game, one that can enjoyed by players of all skill levels.

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9 Comments:

Blogger Michael Cui said...

is that iDevice wallpaper intentional?

June 25, 2010 at 8:42 PM  
Blogger starblinky said...

This is great news! I am really glad I bought this app.

I kinda wish it cost a little more money though, I always feel so bad spending like $2 for an app this good. I think it was $2? The launch price?

Such a great game guys, I really can't wait to play the update!

June 25, 2010 at 10:39 PM  
Blogger LimitForce said...

Thanks for making me desperately anticipate gameplay 4 updates away(sarcasm). Will there be better equipment available in any of these?, I have it all already :P.

June 25, 2010 at 11:19 PM  
Blogger Glutnix said...

"I can say that it will add an entirely new gameplay style to the game, one that can enjoyed by players of all skill levels."

Hats. I'll go ahead and be first to guess that it involves hats.

June 26, 2010 at 4:21 AM  
Blogger Gary said...

:o Is that a gator mouth hat I see in the picture? Hawt. Let me also make the assumption that the giant slug creature is a secret in one of the levels. Either way I've been checking every few hours on the App Store for the update and I can't wait!

June 26, 2010 at 8:35 AM  
Blogger Henry said...

How do I save these wallpapers onto my iPod? they don't seem to be able to go to the same folder as my other pictures on my iPod.

June 26, 2010 at 3:58 PM  
Blogger Kepa said...

I think every screenshot I post from now on will be an iPod wallpaper.

I'm not sure about better equipment. We will add progressively more expensive hats and hooks, though.

Yes, it's a gator mouth hat.

To put them on my iPod, I just open the blog up in Safari, then tap on the picture to bring up the non-thumbnail version. At that point I just tap and hold to save it, go to photos, and set it as wallpaper.

June 26, 2010 at 5:00 PM  
Blogger Cutler Sheridan said...

Hey Kepa, love the game. Even more than I expected to, especially Avalanche mode. One question I have to ask though, are you guys gonna' optimize the visuals for the retina display?

June 29, 2010 at 1:43 PM  
Blogger Kepa said...

I think we'll get to iPad and iPhone 4 tweaks in a later patch. Probably not new art, but making sure the scaling, viewscreen size, and buttons UI is just right.

July 2, 2010 at 9:49 PM  

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